Tag: Unity
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Scamper
Scamper is an arcade style shoot-em-up game designed for use by Multi-Game arcade cabinets, and was made for my Arcade Game Design course I designed and built the entire map from scratch. I wanted each area to have a different feel and layout style. For example, the factory area features big bulk buildings, forcing the…
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Potion Commotion
Potion commotion is a cozy game about making potions for customers. We wanted to create the feel of working in a busy pub, but with a magical twist. The game was made for my Collaborative Development module where I was the lead designer, in charge of the Level and Mechanics design, as well as editing…
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The Haunting Hour
The Haunting Hour is a small game I made for my C# programming course. This was my first attempt at designing enemy AI, so it made for an interesting challenge! The number of enemies increases each wave according to a formula that scales infinitely, ensuring the game increases in difficulty over time. Each wave has…