About

Summary

Skilled designer with experience in multiple engines. Portfolio covers a wide range of genres and styles, and proficient in both technical programming and collaborative projects, showcasing a knack for complex problem-solving and finding creative solutions to problems

Skills

Game Design

  • Level design & blockouts
  • Encounter designUp
  • Puzzle design
  • Game system and mechanic design
  • Balance, implementation
  • Playtesting and iteration

Programming

  • C#
  • Python
  • Lua
  • Java
  • Unreal Blueprints

Level Editors

  • Unreal
  • Unity
  • Hammer

Software

  • Blender
  • Miro
  • Visual Studio

Experience

Internship

June – August 2023│CFC Underwriting plc, London

  • Developed a bespoke, real-time fingerprinting software to detect the variety of Operating Systems connected to a network at any specific time
  • Project programmed using Python and C# and presented to supervisors and other members of the team at the end of the placement

Internship

June 2019│Shell International plc, London

  • Designed and developed an interactive Virtual Reality model of a Shell Oil Refinery using Unity and Oculus Rift
  • Program was designed to allow remote operations of refineries and remove personnel from potentially hazardous environments
  • Presented completed project to supervisors and members of team at end of placement

Education

B.Sc in Game Design (3rd-Year Student)

Sept 2023 – Present

University of Staffordshire

BSc in Mathematics and Computer Science (Completed 1st Year before Switching to Focus on Game Design)

Sept 2022 – June 2023

University of Birmingham

A-Levels in Mathematics (A), Further Mathematics (A), Computer Science (A)

June 2021

Frensham Heights School

GCSE’s in Mathematics, Physics, Chemistry, Biology, Computer Science, Psychology, English Language, English Literature

June 2019

More House School