About
Summary
Skilled designer with experience in multiple engines. Portfolio covers a wide range of genres and styles, and proficient in both technical programming and collaborative projects, showcasing a knack for complex problem-solving and finding creative solutions to problems
Skills
Game Design
- Level design & blockouts
- Encounter designUp
- Puzzle design
- Game system and mechanic design
- Balance, implementation
- Playtesting and iteration
Programming
- C#
- Python
- Lua
- Java
- Unreal Blueprints
Level Editors
- Unreal
- Unity
- Hammer
Software
- Blender
- Miro
- Visual Studio
Experience
Internship
June – August 2023│CFC Underwriting plc, London
- Developed a bespoke, real-time fingerprinting software to detect the variety of Operating Systems connected to a network at any specific time
- Project programmed using Python and C# and presented to supervisors and other members of the team at the end of the placement
Internship
June 2019│Shell International plc, London
- Designed and developed an interactive Virtual Reality model of a Shell Oil Refinery using Unity and Oculus Rift
- Program was designed to allow remote operations of refineries and remove personnel from potentially hazardous environments
- Presented completed project to supervisors and members of team at end of placement
Education
B.Sc in Game Design (3rd-Year Student)
Sept 2023 – Present
University of Staffordshire
BSc in Mathematics and Computer Science (Completed 1st Year before Switching to Focus on Game Design)
Sept 2022 – June 2023
University of Birmingham
A-Levels in Mathematics (A), Further Mathematics (A), Computer Science (A)
June 2021
Frensham Heights School
GCSE’s in Mathematics, Physics, Chemistry, Biology, Computer Science, Psychology, English Language, English Literature
June 2019
More House School
